Dann_Gtr:
Hi, not sure if I can continue posting in this thread but…
I am having issues with this exact topic in HALion Sonic SE that don’t know how to solve. I’m using HALion Symphonic Orchestra and I use my MIDI Controller’s Mod wheel to control “level” of the instruments. However, when I save the project, close Cubase 10 and re-open it, all the mod-wheel values for all the HALion Symphonic Orchestra tracks are at zero (0) again. I don’t know how to make HALion Sonic SE or Cubase to save the mod-wheel levels just as I leave them before closing the session.
Is there a way to do so or something I’m missing
Thank you so much in advance.
Either insert a CC1 event at the level you want at the beginning of the track (you could do this in a VST lane for CC1, or in a controller lane in the Keyboard MIDI editor), or experiment with options for resetting/chasing controllers in the Cubase MIDI settings.
Somewhere in the Cubase settings are options for working with the transport. I think by default stopping the transport sends a group of controller resets, which essentially ‘stops all sounding notes’, then ‘zeros the modulation wheel, pitch bend, etc.’. Seems like there is even a single general MIDI cc that’ll do all that in one go if the instrument understands the cc and is set to allow it.
There are also options for having the various editor chase controllers as you scroll about in the score/tracks and interact with things.
Find that stuff and experiment.
Another thing worth considering, is to assign dynamic control to CC11 instead of CC1. It’s handled a little differently in terms of ‘resetting controllers’ I ‘think’. I.E. It’s pretty common to want a modulation wheel zeroed for a fresh start anytime we stop the transport. No so much for expression volume…resetting that controller, a value of something like 64 would make more sense in terms of the way the ‘General MIDI’ reset controllers protocols were designed?
Thanks a lot Brian! I will definitely try to assign dynamic control to CC11, never thought about that. If it does not work or I don’t feel confortable working that way, definitely I’ll better insert a CC1 event at the beginning of the track (of course the easiest option).
Thanks a lot once again!