What does cubase have that Studio one and logic doesn't

I recently downloaded the Studio One demo, to check for myself. Studio One feels a lot leaner, snappier, less glitchy and better thought out from the ground up. The deal breaker for me was the MIDI editing and chord handling. Studio One doesn’t even get close to Cubase.
Admittedly, that’s probably the only thing I’d miss. Other than that I love Studio One, and if they improve that aspect in future versions I may as well do the switch.

if your’e debating between Logic, StudioOne and Cubase,
go either for Logic or StudiOne, I personally would recommend Logic.

I am a long time Mac user. The very important thing that comes before a software feature is stability that Cubase lacks, IMHO. I have loads of Cubase crash files on my iMac and MacBook pro. Also, the disabling Preferences ( safe mode start!). I also find Score editor outdated and very buggy.

I do appreciate it if someone could tell me why there should be conflicting preferences (use settings) in the first place? Safe modes are often implemented for most operating systems such as Windows, macOS, Linux, etc.
I hope Steinberg makes the software stable so that there is no need to remove preferences (or run the safe mode feature)!





Shout out to Logic users, I have a few questions, please let me know:

  1. Can you modify hotkeys like in Cubase?
  2. does it have built-in vocals pitch correction tool?
  3. does it support gradual tempo change?
  4. does it have audio warping functionality?
  5. can you render in-place?
  6. do you have bezier curves for automation?
  7. can you A\B plugins
  8. can you copy\paste plugin settings
  9. does it have macros
  10. does it have something like logical editor

Let me know please what Logic has from the list and what it doesn’t (I didn’t try Logic)

All yes except macros

  1. track versions
  2. chord pads / create chords from midi
  3. drum maps
  4. find tracks / hide tracks by type
    del
  5. arrangement pan with middle click
  6. supports windows (trololo :slight_smile:)
  7. midi transformer that can transform input into certain tonality (example)
  8. ability to create macro (like in Massive) when you bind few rotaries to one rotary (Cubase doesn’t have it too though)
  9. cloned midi clips

I have just checked some of the previous features, I can say I like the automation curve feature when you can easily make S line, while in Cubase you need one more do for this.

Also I like that every track has volume slider, and in Cubase it is usually hidden, so often you need an extra click to tune volume.

Also I kinda not able to find some proofs that you can A/B plugins and copy paste their presets, like Cubase. This is what I mean:




Also didn’t find something about logical editor, but maybe it has some different name. Can you pint out me please. I wonder if there is something that can color tracks based on name, or name tracks based on something else, delete muted notes, etc. Couldn’t find anything like that, I know about Transform Window and MIDI functions though.

PS: please, don’t quote whole my message to reply :smiley:

Loopmash! Worth the price of Cubase Pro! None of the other DAWs have anything like it.

1 8 9 10 Yes
No A/B for plugins like Cubase but there is Compare feature to go between the previous and current setting.
Plus plugin window exclusive undo/redo and copy paste for copying settings between plugins.

Midi Transform is similar to Cubase Logical Editor
but nothing like PLE.
But lots of midi functions like select muted note/region, select lowest/highest notes etc



Macro Control of multiple parameters

Wow, cool, really cool. I am impressed. I haven’t thought Logic Pro is so much advanced! :clap:

Regarding Studio One, mostly it is pretty strong, but there are some things that seem surprisingly off. This evening I did a quick mix of a live program with 5 tracks. I normally do that in Cubase and have a workflow that is really quick. And to be fair to Presonus, a good part of that workflow is plug-ins from third parties. I did this mix in Studio One because that’s what the band leader has and I will be turning over the files to him. Because of that, I limited myself only to the plugs that come with S1 Pro. They are OK, but not particularly great.

For these live concerts, I want to deliver it as a collection of the individual songs (10 songs in this case.) With Cubase, I group the tracks and then quickly slice the songs using alt+click from the default tool. With S1, you can group the tracks, but you have to use a separate tool to do the splits. That’s not a huge deal, but awkward for an operation that can be very common.

With Cubase, I trim and fade the ends of each song,use the P command and then add a marker for that range corresponding to the song. And then I change the marker name to be the name I want on the final MP3 file. With S1, there is no concept of a range marker, so the best you can do is add a marker between each song and do the trimming and fades in the mastering mode. Again, that isn’t terrible, just not as quick as what I can do in Cubase.

Here’s the big problem with that workflow. With S1, you will have to go into the mastering mode to finish up. That’s OK. But the big problem is that even though I have named the markers with the song name, S1 creates a separate FOLDER with each of the song names, but the exported file is simply named MIXDOWN. There is no way to get S1 to name the files based on the markers. I found complaints about this all the way back to 2013 and it still hasn’t been fixed. That’s really lousy because you have to manually import each song into the mastering module. You will either have to rename the files manually or else rename the corresponding objects in the mastering mode. The files should be dumped into a single folder with each file inheriting the name of its marker. If we had that, then one could simply drag the entire folder into the mastering mode and be practically done. With 10 songs in the collection, this is honestly an extra 4-5 minutes of completely redundant effort. Really mind boggling that they would have done it this way and not fixed it through about 6 releases.

Another minor quibble, S1 provides the “Fat Channel” plug-in, which corresponds to the same function built into all their digital mixers. That’s nice. If you record on a Presonus mixer, the Fat Channel plug-ins are added and given the same settings you had in the mixer. But the EQ doesn’t show the waveform. You would think in 2020, any curve-based EQ would at least have the option to show the waveform.

The difference between DAWs are mostly little things. All these little things add up.

Studio one has a unique way of mastering
Studio one has a unique feature Scratch Pad
Studio ones chord track can work with audio as well
But Cubase is still the king when it comes to creativity. Cubase chord track is superior to studio ones when it comes to voicing chords And Cubase chord pads is also a really creative part of my workflow.

Editing audio in Parts !
mic drop.

Shift click on a Part from track #1 And a Part from Track # 38 and BOOM ! they’re right next to each other full screen.

The audio engine sounds amazing. Almost like analog compared to everything else, including Protools.
And so many other things that others have / will mention.
I’ve had my nitpicks about the effects busing but …

Cubase has always been the act to follow. Period. End of story. Close the book. Go to sleep.

Can you please explain this further. I don’t follow.

You are talking about the track window? Are you shift-clicking on the track itself or events in the track?

Where do these show up “next to each other”?

@cparmerlee,

I’m a mac user. the keystrokes may differ on PC.
Click on PARTS, not EVENTS. Events live inside Parts. That’s important. Your audio Events must be nested inside of Parts to take advantage of this.

One other caveat; on Cubase 9 and above the default setting for editors is to open in the Lower zone. You need to change your preferences so editors open up into new windows as it always did in previous versions.

I rely heavily on event based automation, as opposed to mixer automation. Event based automation is also one of Cubase’s great strengths.
This technique is also priceless for nudging audio events to match another track.

With that in mind:

  • Highlight a part that you want to edit relative to another track.

  • Hold the shift key and highlight a part on another track (or tracks, this can be as many as you can fit in your editor)

  • Double click or command E to open the part editor. Resized your part editor so it takes up as much space as you want.

Hope that helps.

Also, the pics I included are Cubase 8.5. I’m presently migrating up to 9.5 or 10.5 on another partition.




PS. Is there a file limit to adding pics to post? I could only put 3 images.

Yes it does. I had no idea about that. That’s a very powerful feature. I don’t often do projects with many tracks, but I can see where this would be a very nice feature to use.

wow interesting approach, never thought about it. Can you explain use cases for this?

Don’t forget a startling disregard for users.

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Not nearly as much as Ableton though. Nobody can compete with some of the requests for basic features that have been disregarded for over a decade. :smiley:

Mybe they are implemented in a way or another in S1 or LP, but AFAIK, it’s not the case. So, it seems strange to me that nobody has mentioned these four, yet :

  • Generic remote definitions (even if it needs an overhaul, buggy as it is)
  • Retrospective record (I started countless projects, during all these years, thanks to this one)
  • External instruments handled as VSTis.
  • Input tracks.
    They are the main reasons why I keep using Cubase since 2003 (without counting pro24 and Cubase for ST, long before…). Beside this, well, the UI and the workflow that comes with it and a special mention to the Input tranformer (even if I would like it to be enhanced also, though).